OCEOS

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Introduction

OCEOS is a pre-emptive real time operating system (RTOS) with a small memory footprint intended for hard real time systems that use the GR716 micro-controller [ref.].

It was developed by O.C.E. Technology with support from the European Space Agency (ESA) under project 4000127901/19/NL/AS.

This document describes the features and use of OCEOS, and details its behaviour and system calls.

Applicable and reference documents

Applicable Documents

ID Title Version
E40 ECSS Space engineering – Software, ECSS-E-ST-40C 06/03/09
Q80 ECSS Space product assurance – Software Product Assurance ECSS-Q-ST-80 15/02/17
SRS Software Requirements Specification, (OCEOS RTOS). OCE Technology 06/20 Version 3.0
ICD Interface Control Document, (OCEOS RTOS). OCE Technology, OCE-2018-ICD-001 05/12/18 Rev 2.0

Reference Documents

ID Title Version
BAK91 T. P. Baker. Stack-based scheduling of real-time processes. Journal of Real-Time Systems, 3, 1991. http://www.math.unipd.it/~tullio/RTS/2009/Baker-1991.pdf 1991
GRLIB GRLIB IP Library User’s Manual Apr 2018, Version 2018.1
IRD-GR716 GR716 LEON3FT Microcontroller, 2018 Advanced Data Sheet and User’s Manual, GR716-DS-UM, Cobham. Nov 2018 Version 1.26
SDD Software Design Document, OCE-2020-SDD-001 Rev 3.1, 01/07/2020
QR OCEOS-QuickReference.pdf Rev 1.0

Terms, definitions and abbreviated terms

"action":

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performed at a specific time, in OCEOS either moving a job to the ready queue or outputting a value to an address.

activate a task: please see ‘start a task’ alarm: a trap caused by a counter reaching a certain value. application program interface (API): describes the applications interface with OCEOS, usually referred to here as ‘directives’. area: refers to a part of memory reserved for OCEOS internal data. OCEOS uses three such areas, the fixed data area for information that does not change after all tasks etc. are created, the dynamic area for information about tasks etc. that changes as scheduling takes place, and the log area, primarily for information about any anomalous conditions detected including the system state variable and the system log. The start addresses of the three areas are given by the application developer and must be 32-bit word aligned. Starting from these addresses each area is created by OCEOS as a block of 32-bit words that starts with OCEOS_VERSION followed by the count in words of the area size and ending with END_SENTINEL. The size of each area depends on the characteristics of the application such as number of tasks, mutexes, etc. and does not change once set up. OCEOS provides a header file oceos_areas.h which makes field offsets in each area and area sizes available as defined constants if certain application characteristics are pre-defined. Pointers to the starts of the various fields in each area are provided in the system meta structure referenced by sysMetaPtr. In addition to these areas OCEOS uses the system stack and a small amount of space on the heap. OCEOS does not use dynamic memory allocation calls such as malloc(). atomic: an operation which once started does not allow other operations acquire the CPU until it completes. counter: an unsigned integer typically updated by an interrupt or system call. Note: in OCEOS a counter may involve 8 bits, 16 bits or 32 bits. Note: in OCEOS a counter may not wrap around through zero but remains at its maximum/minimum value when this has been reached. counting semaphore: used to synchronize different tasks. It has a 32-bit counter, a create() operation used only in system initialisation, three atomic operations, signal() which increments the counter, wait_continue() and wait_restart() which decrement the counter unless it is already zero, a value() operation that returns the current counter value, and a pending jobs queue of pending jobs placed there as a result of a wait_restart() operation done when the counter was already zero. Note: Signal operations and wait operations on a semaphore usually occur in different tasks. Note: In OCEOS signal() causes the semaphore counter to increment and all jobs on its pending Software User Manual OCE-2020-SUM-001 Rev 1.4 Copyright © OCE Technology 2020. All rights reserved. Page 10 of 118 jobs queue to transfer to the ready queue in the order of their arrival on the pending jobs queue. This is followed by a call to the scheduler. A status code is returned for signal() that indicates that it has succeeded or indicates an error condition such as an attempt to transfer pending jobs when the ready queue is full. Note: In OCEOS waiting on a semaphore has two options, wait_continue() and wait_restart(). If the semaphore is non zero both options behave identically, the semaphore counter is decremented, a successful status code returned, and the job continues. If the semaphore counter is zero wait_continue() leaves the counter unchanged at zero but returns an unsuccessful status code and the job continues taking this status into account. The wait_restart() operation allows a timeout be specified. If the semaphore counter is zero, wait_restart() checks if the job was started as a result of a timeout on this semaphore and if so behaves like wait_continue(), leaves the counter unchanged, returns an unsuccessful status code indicating that the wait has timed out, and the job continues taking this into account. If the semaphore counter is zero and the job did not start as a result of a timeout on this semaphore wait_restart() leaves the counter unchanged but terminates the job after placing a pending version of it on the semaphore’s pending jobs queue and if a timeout is specified also on the timed actions queue. The job will restart after the semaphore is signalled or after a timeout if a timeout was specified. If no timeout is specified the job remains on the semaphore’s pending jobs queue indefinitely until some other job signals the semaphore. N.B. In OCEOS a job does not block at the point where it does a wait operation on a zero semaphore, depending on the option chosen it either continues or terminates and restarts later. If a job uses the restart option, any local data at that point that is to be available after the job restarts needs to be stored globally as local data is lost when the job terminates. critical section: a sequence of instructions that should not be in use by more than one task at a time. Note: Usually protected by a mutex that is locked at the start of the critical section and released at the end. Note: Critical sections should be as short as possible. data queue: a queue of non-null void pointers used to exchange data between tasks and to synchronize tasks. It has a create() operation that is only used during system initialisation and three atomic operations, write() which places a non-null pointer on the queue, and read_continue() and read_restart() which read a pointer from the queue if the queue is not empty. It also has a dataq_get_size() operation that returns the number of pointers on the queue, and a pending jobs queue of pending jobs placed there as a result of a read_restart() operation when the queue was empty. Note: Write operations and read operations on a queue usually occur in different tasks. Note: If the queue is not full OCEOS write () causes a non-null pointer to be added to the queue and all jobs on its pending jobs queue to transfer to the ready queue in the order of their arrival on the pending jobs queue. This is followed by a call to the scheduler. A status code is Software User Manual OCE-2020-SUM-001 Rev 1.4 Copyright © OCE Technology 2020. All rights reserved. Page 11 of 118 returned that indicates successful or that an error condition has occurred such as an attempt to write a null pointer or write to a full data queue. Note: In OCEOS reading a queue has two options, read_continue() and read_restart(). If the queue is not empty both versions behave identically, the first element on the queue is returned and the job continues. If the queue is empty read_continue() returns a null pointer and the job continues, taking the empty queue state into account. The read_restart() operation allows a timeout be specified. If the queue is empty read_restart() checks if the job was started as a result of a timeout, and if so behaves like read_continue(), returns a null pointer and the job continues taking the empty queue timeout into account. If the queue is empty and the job did not start as a result of a timeout read_restart() terminates the job after placing a pending version of it on the data queue’s pending jobs queue and if a timeout is specified also on the timed actions queue. The job will restart after the queue is written or after a timeout if a timeout was specified. If no timeout is specified in read_restart() the job remains indefinitely on the this data queue’s pending jobs queue until some other task adds an element to this data queue. N.B. In OCEOS a job does not block at the point where it does a read operation on an empty queue, depending on the option chosen it either continues or terminates and restarts later. If a job uses the restart option, any local data at that point that is to be available after the job restarts needs to be stored globally as local data is lost when the job terminates. deadlock: a scheduling condition where jobs cannot proceed because each holds a resource the other needs. Note: In OCEOS deadlocks cannot occur. directive: This is an individual function with an interface to the external application software (ASW). These offer control over tasks, message queues, semaphores, memory, timers etc. dynamic area: area used by OCEOS for internal data that changes as part of normal scheduling operations. It contains information such as e.g. the current system priority ceiling, states of tasks, mutexes etc. It is set up and initialised by oceos_start() based on the fixed area information passed to it. Please also see ‘area’ above. error handling: actions taken when the operating system detects that a problem has occurred. Note: In OCEOS this typically involves one or a combination of returning an appropriate status code, making a system log entry, updating the system state variable, calling a user defined problem handling function. If called the problem handling function can use the log and the system state variable to determine the action that should be taken. error hook: a reference to the user defined function called when an abnormal condition is detected. Software User Manual OCE-2020-SUM-001 Rev 1.4 Copyright © OCE Technology 2020. All rights reserved. Page 12 of 118 event: in some OS a job can suspend its own execution until a specified event occurs. In OCEOS an active job may be pre-empted by a higher priority job but never suspends itself. Note: In OCEOS similar functionality is provided by wait_restart() on a counting semaphore that is signalled later by an interrupt handler. fixed area: area used by OCEOS for internal data that is defined in initialisation and as tasks, mutexes etc. are created and does not change once scheduling has begun. It contains information such as e.g. number of tasks, task priorities, priority ceilings of mutexes, etc. The area is initialised by oceos_init() and finalised after all tasks etc. have been created by oceos_init_finish(), which adds an XOR checksum in the penultimate word. The fixed area is passed to oceos_start(), which begins scheduling. Please also refer to ‘area’ above. hook : a reference to a user defined function called by the operating system in certain conditions. idle job: an execution instance of the unique lowest priority task, unlike other jobs may run indefinitely. Typically this ‘idle job’ is not idle, but used for system monitoring and initiating system correction activities. To save power it may put the CPU in sleep mode waiting for interrupts. If no idle job is present OCEOS puts the CPU in sleep mode when all jobs are finished. initialisation code: This code executes when the CPU is reset and before main() is called. It is part of the BCC/BSP system used with the GR716 [IRD-GR716]. It is not part of OCEOS. interrupt: a form of trap caused by a non-zero input to the CPU from the interrupt controller due to a change in state of one of the external links connected to the interrupt controller. Please refer to ‘trap’. interrupt handler: please see ‘trap handler’. interrupt latency: the time between the occurrence of the external interrupt condition and the execution of the first instruction of the interrupt handler. The interrupt controller on the GR716 makes this time available to the application software for a number of interrupts. interrupt level: the interrupt priority as determined by the CPU architecture and the interrupt controller. interrupt service routine: the trap handler associated with the interrupt. job: an execution instance of a task created as a result of a request to start a task. Such a request can occur before a job created by a previous request has completed execution, or even begun execution, so a task can have a number of jobs waiting to execute. The maximum allowed number of such jobs for a task is specified when the task is created. A Software User Manual OCE-2020-SUM-001 Rev 1.4 Copyright © OCE Technology 2020. All rights reserved. Page 13 of 118 request to start a task is accompanied by a pointer which is passed to the job allowing different execution instances of the same task act on different data. All jobs must complete in finite time with the exception of the idle job. In OCEOS a job is ‘pending’ if it has not yet started execution and ‘active’ if it has started execution. Only pending jobs are placed on pending jobs queues of semaphores or data queues or on the timed actions queue. Active jobs can be pre-empted by higher priority jobs but otherwise run to completion and are never on pending jobs queues or on the timed actions queue. Data stored for each job includes origin, creation time, activation time, execution time, time to completion, and number of pre-emptions. This job data is used to update the task data when a job terminates. kernel mode: The CPU mode in which all instructions are available for use and all physical memory addresses accessible. log area: OCEOS memory area used to store system state information that is only infrequently updated in normal operations, including the system state variable and the system log. As this area is usually accessed only when a problem occurs, it may be stored in relatively slow external memory without impacting performance, and if this is non-volatile can preserve aspects of OCEOS state across power cycles. Please also refer to ’area’ above. manager: A conceptual group of directives of similar functionality, one set of directives offering functionality and access to resources in the same logical domain. Managers may be core (contained in every OCEOS configuration) or optional (selected or otherwise by the application developer). module: OCEOS is structured as independent modules responsible for different OS features. If a component is not required the associated module is omitted at link time. Core modules are always present. mutex: a binary semaphore used to provide mutual exclusion of jobs so that only one job at a time can access a shared resource or critical code section. A mutex has two states, locked and unlocked, a create() operation only used in system initialisation, two atomic operations, wait() to lock and signal() to unlock, and a priority ceiling value set when the mutex is created by the application to be the priority of the highest priority task that uses the mutex. A value() operation allows its current state be read. Note: The wait() and signal() operations on a mutex should occur in pairs in the same task. Note: The number of instruction executions between the wait() and the signal() must be finite and should be as short as possible. Note: In OCEOS a higher priority job is blocked from starting if a mutex is locked that might be needed for that job to finish. Once a job has started, any wait() it performs on a mutex will succeed in locking the mutex, it would not have started were the mutex unavailable. Note: The application developer is responsible for associating a mutex with a shared resource and ensuring it is used whenever the shared resource is accessed. Note: A mutex does not have an associated pending jobs queue. The scheduler will not allow any job Software User Manual OCE-2020-SUM-001 Rev 1.4 Copyright © OCE Technology 2020. All rights reserved. Page 14 of 118 start if an already locked mutex might have to be returned in order for the job to finish, such jobs remain on the ready queue. Note: The mutex is locked by wait(). This may change the current system priority ceiling. No job that in order to finish might need the mutex will be started by the scheduler. The mutex is unlocked by signal(). This may reduce the current system priority ceiling and may result in the scheduler pre-empting the current job. mutual exclusion: if a task accessing a complex structure is pre-empted before it has finished with the structure the structure may be in an inconsistent state, leading to problems if it is accessed by another task. It must be possible for a task to exclude other tasks that use that resource from executing. Please see ‘mutex’. origin: this indicates whence a pending job came when it was transferred to the ready queue. The job may have just been created, or have been transferred from a pending jobs queue as a result of a counting semaphore being signalled or data queue being written, or as a result of a timeout. pending jobs queue: this is either a FIFO queue of pending jobs, or part of a priority queue of actions. Each counting semaphore and each data queue has a FIFO based queue of pending jobs. The timed actions queue that holds pending jobs is a priority queue based on activation time. Note: In OCEOS a mutex does not have a pending jobs queue. pre-empt: the scheduler pre-empts the processor from the currently running job when a job with higher priority than the current system priority ceiling is ready to start. priority ceiling: each mutex has a priority ceiling equal to the priority of the highest priority task that uses it. Note: OCEOS will only start a pending job if its priority is higher than the priority ceilings of all currently locked mutexes. priority ceiling protocol: an approach to scheduling and to sharing resources. Note: OCEOS is based on an extension of this, the stack resource policy [BAK91]. priority queue: the order in which elements are removed is based on their priorities rather than on the order in which they arrived on the priority queue. In OCEOS the ready queue is a priority queue based on job priority and order of arrival, the timed actions queue is a priority queue based on time. queue: A first in first out (FIFO) queue such as the ‘pending jobs queue’ or ‘data queue’. ready queue: a priority queue of jobs with priority based on job priority and within priority on order of arrival. Note: In OCEOS this holds references to pending jobs which have not yet started running, to Software User Manual OCE-2020-SUM-001 Rev 1.4 Copyright © OCE Technology 2020. All rights reserved. Page 15 of 118 active jobs that have been pre-empted, and to the currently executing job. A job is removed from the ready queue when it terminates. Note: The scheduler puts the highest priority job into execution on the processor if and only if its priority is higher than the current system priority ceiling. resource: usually a reference to a shared resource that can be accessed by different tasks. Note: Shared resources give rise to many potential problems, please see ‘mutex’. running: the running job is the job whose instructions are currently being executed on the processor. Note: In OCEOS an active job is running unless interrupted or pre-empted, it is never in a suspended state waiting on a resource (other than the CPU). scheduler: a central part of OCEOS that determines which job should be executed on the processor. In order to allow another job begin the scheduler may pre-empt the processor from the currently executing job, this stays on the ready queue for resumption later. scheduling policy: determines whether the currently executing job should be pre-empted. Note: In OCEOS this is based on the stack resource policy with fixed priority tasks and single resources. Note: In OCEOS pre-emption occurs if and only if the priority of the new job to be started is higher than the current system priority ceiling. semaphore: please see ‘counting semaphore’ and also ‘mutex’. sleep mode: activities in the CPU are powered off except those required to monitor external interrupts. When an interrupt is detected the CPU vectors to the corresponding interrupt handler and resumes normal execution. software component: system settings data, initialisation code, trap handler code (both OCEOS and application), application tasks and applicable OCEOS modules. stack resource policy: an extension of the priority ceiling protocol that makes unbounded priority inversion, chained blocking and deadlocks impossible and allows all tasks to share a single stack. start a task: create an execution instance of the task (i.e. a job), put this job on the ready queue, and call the scheduler. Note: if the task has higher priority than the current system priority ceiling the scheduler will pre-empt the current active job and place the new job into execution. Note: if the number of current jobs for this task has already reached this task’s jobs limit, a new job will not be created and an error will be reported. Note: In OCEOS after a job is created it remains in a ‘pending’ state until it is first put into execution on the processor, becoming ‘active’ once it has started execution. Software User Manual OCE-2020-SUM-001 Rev 1.4 Copyright © OCE Technology 2020. All rights reserved. Page 16 of 118 suspended: no execution instances of the task are currently present shutdown hook: address of routine called to shut down the system system log: stored in the OCEOS log data area whose start address is given by the application developer. Structured as an array of 64-bit log entries. The maximum number of log entries, which should be in the range 16 to 1024, is given by the application developer. The log is treated as a circular buffer and the application developer can define a function to be called when the log becomes ¾ full. Log entries are preserved across system reset and if stored in non-volatile memory across power on-off cycles. See also dynamic data and fixed data system priority ceiling: an integer in the range 0 to 255, set to 255 (lowest priority) at system start. An execution instance of a task (i.e. a job) can only start executing if its priority is higher than the current system priority ceiling. Note: Its value is determined by the pre-emption threshold of the currently executing job and the priority ceiling of any mutex held by that job. When a job starts, the system priority ceiling is changed to the pre-emption threshold of the job, returning to its previous value when the job terminates. When a job obtains a mutex, the value is changed to the priority ceiling of the mutex if this is higher priority than the current system priority ceiling, returning to its previous value when the mutex is released. system priority ceiling stack: used to hold successive system priority ceiling values on a LIFO basis, initialized to hold the value 255 (lowest priority). Note: not to be confused with the system stack Note: In OCEOS this is a byte array with up to 256 entries (64 words), depending on the number of tasks in an application. system state variable: this indicates whether various warning or error conditions have occurred. When set by OCEOS a user defined problem handling function may be called, depending on the condition. This variable can be accessed by the application at any time. task: an application is structured as relatively independent tasks and interrupt handling routines. Each task has a fixed priority and fixed pre-emption threshold and a fixed limit to the number of its execution instances (‘jobs’) that can exist simultaneously. Each task has an associated principal function that is called when a job starts, and an optional termination function that can be used to terminate task execution in an orderly way if a task has to be aborted. A flag indicates whether use is made of floating point hardware, but saving and restoring any floating pointer registers used is done by BCC, not by OCEOS. A pointer is passed to the task which can be used to select the structure processed by the task. The task pre-emption threshold facilitates avoiding context switches for task with very short execution times, and also allows task operation be made atomic in relation to other tasks. A task can be enabled or disabled, in the disabled state attempts to put it into execution fail but are logged. OCEOS can be asked to put a task into execution (create a job) before a previous execution of the task has Software User Manual OCE-2020-SUM-001 Rev 1.4 Copyright © OCE Technology 2020. All rights reserved. Page 17 of 118 completed, or even begun, please see ‘job’ above. Data stored for each task includes number of times executed, maximum number of current execution instances, maximum number of times pre-empted, minimum times between execution requests, maximum activation wait time, maximum execution time and maximum time from start request to completion. This data is updated each time one of the task’s jobs completes. task chaining: a task can cause another task to start, optionally after a specified time. Note: When a task starts another task it may be pre-empted by the new task. Note: A task can cause itself to restart, but should always choose an appropriate time delay before the restart occurs to ensure lower priority tasks are not locked out. task job: execution instance of a task. Please see ‘job’ above. task jobs limit: this integer is the maximum number of current execution instances of the task (i.e. jobs) that can be present at one time. It is set when the task is created. An attempt to create more than this number of current jobs will fail and result in an error being logged and the system state variable being updated. task pre-emption threshold: a task’s pre-emption threshold determines the priority required to pre-empt the task. Note: A task’s pre-emption threshold is never lower priority than the task’s priority. Note: It can be used to avoid context switch overheads for tasks with short run times and makes a task atomic with regard to some but not all higher priority tasks. task priority: a measure of the urgency associated with executing a task’s instructions. In OCEOS task priorities are integers in the range 1 (highest task priority) to 254 (lowest task priority) and are fixed at compile time. More than one task can have the same priority. If a task does not terminate (e.g. the idle task) it must have the lowest task priority to avoid locking out other tasks, and should be the only task with that priority. Note: Tasks with the same priority are executed in FIFO order. Time-slicing or pre-emption between tasks of the same priority does not occur in OCEOS. Note: Selecting appropriate priorities for tasks is a key responsibility of the application developer. If done incorrectly tasks will miss their deadlines. task state in OCEOS a task has two states, enabled and disabled. OCEOS provides service calls to switch a task between states. Execution instances of a task (i.e. jobs) can only be created if the task is enabled. Disabling a task terminates all pending jobs of that task. A task can only be re-enabled once a previous disabling has completed. terminate when a job finishes execution it is said to terminate. Note: In OCEOS every job except perhaps the idle job terminates after a finite execution time. Note: A job usually terminates itself by exiting its principal function. Note: In OCEOS an active job automatically terminates and becomes a pending job on the pending jobs queue of a counting semaphore or data queue and/or on the timed actions queue if nothing is available when accessing the semaphore or data queue and the restart option has been Software User Manual OCE-2020-SUM-001 Rev 1.4 Copyright © OCE Technology 2020. All rights reserved. Page 18 of 118 chosen. The job restarts when the semaphore is signalled or queue written, or after a timeout. Note: OCEOS terminates all a task’s pending jobs when it disables a task. Note: On job termination OCEOS updates task parameters such as maximum time to completion and maximum number of pre-emptions. Error conditions are logged and the system state variable updated. timed actions queue: a priority queue of pending actions and their associated starts times, with queue priority based on time. It is linked to a high priority hardware timer which is set to interrupt at the time of the first action on the priority queue. After the timed actions have been carried out the timer is reset to interrupt at the start time of the earliest remaining action. timed action: an action to be done at a specified time involving either transferring a job to the ready queue or outputting a value to an address. Involves specifying a forward time tolerance and a backward time tolerance. When a timed action occurs this action and other actions whose forward timing tolerances include the current time are carried out. The backward tolerance allows the timer interrupt handler perform the action if the current time is later than the requested time by no more than this amount. If set to zero late actions are not performed. All late actions are logged and the system state variable updated. trap: causes a transfer of control to an address associated with the trap’s identity number. There are three main types of trap. Exceptions are generated by the CPU itself as a result of some exceptional condition such as divide by zero. Software traps are generated by special software trap instructions that give the trap number. Interrupts are caused by external devices. Note: when a trap occurs this causes traps to be disabled, a trap should not re-occur until either the trap handler has been exited thus re-enabling traps or traps have been re-enabled by a special instruction. Note: traps should be disabled for the minimum time possible to avoid missing interrupts or delaying the response to them. trap handler: code that takes the steps immediately necessary to deal with a trap (including interrupts). Note: for an interrupt this code typically resets the cause of the interrupt, takes into account the times provided by the interrupt controller hardware, and may request OCEOS to start a task. trap vector table: traps (including interrupts) use their identity number to vector to a location in this table at which to continue execution. Note: Using BCC vectoring can be set to the same location for all traps/interrupts, or to a separate table entry for each trap/interrupt. user mode: Code running in user mode must delegate most access to hardware to kernel mode software using a software trap or traps. This mode is often not used in embedded software where the Software User Manual OCE-2020-SUM-001 Rev 1.4 Copyright © OCE Technology 2020. All rights reserved. Page 19 of 118 application code typically requires direct access to the hardware. In OCEOS application code is expected to run in kernel mode. wait please see ‘mutex’ and ‘counting semaphore’. Note: OCEOS does not provide a wait(event) service call, wait(counting semaphore) provides a similar capability as an interrupt caused by an event can signal(counting semaphore). waiting an active job state in which a job has commenced execution but is not able to continue and must wait for a resource, retaining its current stack frame and other context and allowing lower priority jobs to run. Note: In OCEOS this state cannot occur. Waiting is done only by a pending job, i.e. a job that has not yet started execution and so has no current stack frame, such jobs are described as ‘pending’ rather than ‘waiting’. An active job, i.e. a job that has commenced execution, may be pre-empted by a higher priority job and have to wait to regain the CPU until a higher priority task finishes, but never waits for anything except termination of a higher priority job or the ending of an interrupt handling routine. warning an OCEOS return value that indicates execution was not normal